Video games and immersive content development
| Target Orgs: | Companies |
| Category: | Culture, Society |
| Issuer: | European Commission |
| Website: | https://ec.europa.eu/info/funding-tenders/opportunities/port… |
| Total budget: | 6.000.000 € |
| Due date: | 12.04.2022 Single-stage |
| Grant min-max: | 0 € – 150.000 € |
| Own contribution: | 50% |
| Keywords: | Creative Europe, Development, Virtual Reality, immersive experience, video games |
| Like this call? |
The objective of the support to Video games and immersive content development is to increase the capacity of European video game producers, XR studios and audiovisual production companies to develop video games and interactive immersive experiences with the potential to reach global audiences. The support also aims to improve the competiveness of the European video games industry and other companies producing interactive immersive content in European and international markets by enabling the retention of intellectual property by European developers.
Description of the activities to be funded:
Support will be given to the development of works and prototypes of interactive narrative storytelling with original content and/or quality gameplay intended for production and global commercial exploitation via PCs, consoles, mobile devices, tablets, smartphones and other technologies.
The aim is to provide funds to video game production companies and other companies producing immersive content to develop works with a high level of originality and innovative and creative value, and that have a high level of commercial ambition and extensive cross-border potential to reach European and international markets. This will allow for further investment in innovative European content and increase the competitiveness of European companies in the digital global market.
In order to be eligible, the applicants (beneficiaries and affiliated entities) must be legal entities (public or private bodies) and be established in one of the eligible countries:
- Creative Europe Participating Countries: EU Member States (including overseas countries and territories (OCTs)) and
- Non-EU countries: listed EEA countries and countries associated to the Creative Europe Programme or countries which are in ongoing negotiations for an association agreement and where the agreement enters into force before grant signature.
The applicants have to be European video game production companies, XR studios and audiovisual production companies that can demonstrate recent experience in producing commercially distributed eligible works.
Only activities related to the development phase of narrative video games and interactive narrative immersive experiences, regardless of platform or expected distribution method, are eligible. The development phase is understood as the phase starting from the first idea until the production of the first playable prototype or first trial version, whichever comes first. In order to be considered narrative, the story must be told or shown throughout the whole game (in-game storytelling) or interactive immersive experience, and not only as an introduction or an ending. In all cases, the work must be intended for commercial exploitation.

